<> ==== Stat Block ==== ||'''Wounds'''||'''Strain'''||'''Soak'''||'''Defense'''|| || 27 || 25 || 4 || 2/3 || ''Challenge Rating:'' '''10/3/11''' ''Class:'' '''Nemesis''' ''Affinities:'' '''Ancient''' (add <> to attacks targeting Warvis that are of Ancient origin ). ''Skills:'' Coercion (2), Coordination (3), Cool (1), Deception (2), Knowledge - Ancient (4), Melee (3), Skulduggery (4), Stealth (3), Streetwise (3), Vigilance (1) ''Talents:'' '''Adversary 2''' (upgrade difficulty of all combat checks against this target twice) ''Abilities:'' None. ==== Equipment ==== '''Dainsleif''' (Melee; Damage 8; Critical 2; Range [Engaged]; Defensive 1, Reinforced, Vicious 4) * A rare longsword of Ancient design, it is extremely lightweight and can be wielded in one hand, but is viciously sharp. All critical injuries dealt with Dainsleif have their heal difficulty increase by <> '''Ancient Orb''' * An ancient augmenting device; when equipped, all spells increase their range band by one and attack power by 4. '''Fists''' (Brawl; Damage 3; Critical 5; Range [Engaged]; Knockdown). '''Robes''' (Defense +1) <> <> <> <> <> <> <> <>